// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP 

:Noname_2
wait 0 
if and
0ADC:   test_cheat "slums" 
   Player.Defined($PLAYER_CHAR)
jf @Noname_2 
0A94: start_custom_mission "maps\newyorkslums"  
wait 200 
end_thread 
